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Making Of 'Automaton'

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Date Added: 9th December 2009
Software used:
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941_tid_finish_image2=.jpg

Conception

The idea of "Automaton" was born from the unique corporal images from anatomy models, crash test dummies, and mechanical dolls. I became deeply interested in the variable structure and antique mechanism of these bodies. Then, I hoped to add the pleasure of this variableness to the character I designed. In order to represent surreal images of stillness and motion symbolically, I produced the countenances before and after a change, in a symmetric composition, as if they were mirror images.

941_tid_conception.jpg

Modelling

"Shade" was used for modeling. Most of the model configurations were produced with spline curves, and rendering was carried out with "Callist" employed by Shade. I first produced each part, including the skull, eyes, nose, and mechanical parts, and assembled them in a balanced manner. In particular, rotation joints were incorporated into the eyelids, nose, head frame, and jaw, so that the countenance of the character can be freely changed later.

941_tid_model_01.jpg
941_tid_moldel_02.jpg
941_tid_model_03.jpg

941_tid_model_04.jpg


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Readers Comments (Newest on Top)
avatar
Debbie (beachlegs) on Fri, 09 March 2012 9:35pm
I would love to learn from this Fantastic Artist the best I have ever seen :)
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Mindseed on Sat, 21 January 2012 2:34pm
Beautiful and detailed work. i am very impressed by this excellent piece of Steampunk Art
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