### Keep up-to-date with Free tutorials!!

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

1 | 2 | 3 | 4 | 5
Basic Modelling for beginners

By Rinne
| 65019 Views
| 2
Software used:
Keywords:

Now we create a cylinder with 12 sides in the Top View, and 5 Height Segments, and 3 cap-segments. It has a radius of 3, and a height of 13. And it's position isn't the middle of the table, it gets put anywhere of the table.

Let's now select these vertices in the edit mesh modifier:

Now we move the vertices up a bit, in the front window:

Now we choose the upper vertices, and scale them to 190:

Now we scale following rings of vertices (every ring sepparately).Looks a bit like a glass now, doesn't it?

Â

## 5. Texturing

So, we have a relatively nice glass, and a simple table, but it sure still needs color:

Let's open the Material Editor (press the "M" key), and, aha, lots of spheres...

Let's first of all turn the Opacity to 40:

Now the texture is transparent 40%, let's copy the texture to the glass. Now it is transparent:

Â

## < previous page continued on next page >

1 | 2 | 3 | 4 | 5
Related Tutorials

Florence Design Academy - 3ds Max: Car Paint Material

published on 2011-08-08

Keywords: car, paint, texturing, max, video,

(89)
4 37798

Astronaut - Patchmodelling

published on 2009-12-09

Keywords: character, face, human, modeling, max,

(2)
0 29564

Joan of Arc: Modeling of the Glove

by Michel Roger
published on 2009-12-17

Keywords: character, modeling, joan, arc,

(4)
0 37722

Beginner's Guide to 3ds Max - 07: UV Creation and Editing Process

by Isaac Oster
published on 2013-05-27

Keywords: beginners, fundamentals, 3ds max, uv,

(22)
3 47681