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Making Of 'Beanpod Blooming'

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Date Added: 9th December 2009
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Texturing tips

Then I started to add textures to the girl.

936_tid_image013.jpg
Textures are the most important factor to the final realistic girl. There are many high resolution human photos and textures on this website www.3d.sk - I selected a photo from here for my girl's skin.

936_tid_image015.jpg
936_tid_image017.jpg
These are the textures that I have composed in Photoshop from the photos.

936_tid_image019.jpg

Shading tips

I use 'mental ray fast skin sss' to shade the girl's skin. The shading network is shown below. I used almost the default setting of 'fast skin sss', but I still created some delicate effects with it, such as colourmap will turn to grey on the edge. Also, the bump value will turn to a high value on the part facing the strong light. Facing ratio can also create a fake 'fuzz' effect.

936_tid_image021.jpg




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