Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making Of 'Cross Of Iron'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(3 Votes)
| 38571 Views
| 0 Comments
| Comments 0
Date Added: 7th May 2010
Software used:

Texturing

I used "Zapplink" to paint the color map - it's a free plugin for ZBrush and is a perfect tool to paint organic models. I painted all the other maps based on this color map (Fig. 11).

932_tid_image_11_uv_maps_placement.jpg
Fig. 11

Shading

I used MiaSSS fast skin shader for the skin, and gave the epidermal a light blue color and subdermal an orange; I put the real skin color on the overall color (Fig.12).

932_tid_image_12_material_editor_texture.jpg
Fig. 12


Compositing

After rendering, I was then at the final step of this image. Compositing is a very important step towards the final result. Here I tried to give the image an aged, old TV, photo feel (Fig.13).

I hope this Making Of was helpful to you. Thank you for reading!

932_tid_image_13_textured_render.jpg
Fig. 13

932_tid_image_14_cross_of_iron_final_render.jpg
Final Render



< previous page

 
1 | 2 | 3
Related Tutorials

Techniques to paint cartoon scenes

by Aekkarat Sumutchaya
published on 2016-05-20

Keywords: Aekkarat Sumutchaya, photoshop, cartoon, characters, scene

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 1840

A step-by-step guide to modeling the base mesh of a low-poly game character Part 1

by Gavin Goulden
published on 2016-03-15

Keywords: swordmaster, zbrush, 3ds max, game, character, mesh, model

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star none (6)
Comments 0 Views 6320

Master MODO portraits: Master skin, hair and fur

by Bert Heynderickx (aka Alberto Ezzy)
published on 2014-12-04

Keywords: modeling, texturing, modo, portrait

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (10)
Comments 0 Views 37791

Making Of 'Neo Renaissance Girl'

by Zoltan Miklosi
published on 2011-06-01

Keywords: girl, renaissance, hat, head,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star none (16)
Comments 6 Views 113336
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment