Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6
Making Of 'Mercedes Benz CLS550'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(3 Votes)
| 90175 Views
| 3 Comments
| Comments 3
Date Added: 13th July 2010
Software used:
Keywords:
For the lighting, I used an HDRI map connected to an Environment Shader in the render pass to light my scene and produce the reflections. To do so I created a sphere, went to Render Settings > Indirect Lighting > Create Image Based Light. Within the window that appeared, I assigned a free HDRI file to the scene.  Just one plane for getting the car shadow and one sphere for making light and reflections were enough (Fig.21 - 23).

84_tid_image_21_lighting.jpg
Fig. 21

84_tid_image_22_render_settings.jpg
Fig. 22

84_tid_image_23_attribute_editor.jpg
Fig. 23


I used "usebackgroundshader" for the plane object, and then created the car body material, tire etc. In Fig.24 you can see are some of the most important shaders I used.

84_tid_image_24_material_textures.jpg
Fig. 24



< previous page continued on next page >
 
1 | 2 | 3 | 4 | 5 | 6
Related Tutorials

Making a cartoon character

by Boris Joanovic
published on 2016-08-12

Keywords: Boris Joanovic, cartoon, 3ds Max, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 2112

Making of Monster Car

by Glenn Melenhorst
published on 2016-07-26

Keywords: Glenn Melenhorst, Blender, monster, car, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 4351

Making of Mclaren MP412-C

by João Paulo Lamonde
published on 2016-07-22

Keywords: João Paulo Lamonde, hard surface, car, 3ds Max, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (3)
Comments 0 Views 4975

Making Of 'Mercedes S Class Millau'

by Ali Ismail
published on 2009-12-09

Keywords: vehicle, car, mercedes, s-class, max,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (17)
Comments 0 Views 77019
Readers Comments (Newest on Top)
avatar
Issac on Tue, 28 August 2012 2:37am
Wonderful. Thanks for Sharing .
avatar
Tricecold on Mon, 16 January 2012 5:01pm
Did you used smooth poly approximation and if so what are the settings ?
avatar
Victor on Thu, 10 November 2011 12:30am
Hi I ve been checking ur tutorial i ve a huge confusion u set the use background shaer so set the car is in the ground and u jsut rendered with the hdr sphere or u made pre compositing in photoshop? i would liek to know better how u made to render the car and make it look is in the road , as faar i understood u took the anle and use the use bakground shder and u compose in photoshop i would apreciate a lot ur help thanks by reading regards from mexico
Add Your Comment