Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6
Making Of 'Lonely and Left Behind'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(5 Votes)
| 62495 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
Keywords:

786_tid_headmodel5.jpg
Please notice that it will certainly take several approaches and a lot of time and patience until you end up with a more or less realistic looking human head... I think I modelled at least 20-25 heads until I ended up with something I call a "basic head". That is a very neutral, very undetailed but correctly modelled head with a clean edgeflow. Starting with this basic head I can easily and quickly design new heads and shapes by simple doing some poly-pushing in soft-selection mode. The mouth and the eyes can also be opened using morph-targets.
Personal hint: I really really recommend to do the same thing.. as soon as you think the basic proportions are blocked out and the whole thing looks nice when smoothed, save your head as a unique model or scene, so you can go back to this stage whenever you want to. It might save you a lot of time...

The following pictures show a rough working-progress on the actual picture. The most important steps will be explained afterwards:

786_tid_overview.jpg

Here is a wireframe of the finished model. You might find it helpful to see before reading the making-of:

786_tid_wireframe2.jpg




< previous page continued on next page >

 
1 | 2 | 3 | 4 | 5 | 6
Related Tutorials

Unreal Engine Part 12: Using the matinee tool

by Rob Redman
published on 2016-04-14

Keywords: Unreal, Engine, Game, first person, level, map, trigger, audio, sound, cut scene, matinee

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 3548

Know the Basics: After Effects Part 2: Timeline

by Paul Hatton
published on 2016-06-06

Keywords: After Effects, Video, Animation, Tutorial, Basics, Interface, Timeline, Assets

rating star fullrating star fullrating star fullrating star halfrating star none (3)
Comments 0 Views 3130

Robots in ZBrush: Cartoon exosuit

by Pierre Rogers
published on 2016-10-12

Keywords: scifi, robot, character, cartoon, sculpt, zbrush

rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 4129

Making Of: Demolition Mech

by Edvige Faini
published on 2014-11-28

Keywords: demolition, mech, robot, photoshop

rating star fullrating star fullrating star fullrating star fullrating star half (3)
Comments 0 Views 15248
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..