Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making Of 'Balthar'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(1 Votes)
| 26586 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
781_tid_result.jpg
Hello my name is Heber Alvarado and I will cover how I created one of the main characters for my demo reel.

Research

I start by researching what kind of character I would like to create. During this process I think about every aspect of the character. Where does it live? What does it eat? age? weight? size etc. I believe thinking about all these things will help you to create a far more interesting character and create some history for the viewer to discover.

781_tid_research.jpg

Concept

These are usually, quick rough sketches that I use to get my idea down on paper quickly and quickly try out proportions and overall design.

781_tid_trolly.jpg

Modelling

I begin my modeling by creating a very light and simple mesh (proxy) using this mesh I can further refine the overall anatomy and proportions of my character. Once I am happy with my proportions I slice my proxy up into pieces using the "extract poly tool". Then I create some layers to help me organize my scene and begin modeling each piece in full detail. Once I have completed all my pieces I will stitch them all back together using the "merge poly tool". At this point I make sure to check my character from all views and see if all the pieces and proportions are still correct to my liking.

781_tid_modeling1.jpg
781_tid_modeling2.jpg

781_tid_modeling3.jpg
781_tid_modeling4.jpg

 

continued on next page >

 
1 | 2 | 3
Related Tutorials

Robots in ZBrush: Cartoon exosuit

by Pierre Rogers
published on 2016-10-12

Keywords: scifi, robot, character, cartoon, sculpt, zbrush

rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 4062

Making of The Warrior Kangrinboq

by Marcelo Pinheiro
published on 2016-09-14

Keywords: Marcelo Pinheiro, warrior, character, ZBrush, making of

rating star fullrating star fullrating star fullrating star fullrating star half (7)
Comments 0 Views 5771

Marvelous Dress in iClone

by Chuck Chen
published on 2016-06-21

Keywords: iClone, Marvelous designer, cloth, character, creator

rating star fullrating star fullrating star fullrating star fullrating star half (7)
Comments 0 Views 11450

Learn to create fantasy battle scenes

by Piotr Foksowicz
published on 2016-04-18

Keywords: battle scene, fantasy, creature, photoshop

rating star fullrating star fullrating star fullrating star nonerating star none (2)
Comments 0 Views 6952
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..