Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6 | 7 ... Last
The process of modelling a character

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(1 Votes)
| 73745 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
Keywords:

1.

I am modelling this character using Maya 4. The sole purpose of making this character is fun. At this time, I dont really know where it will all end, but lets see how it evolves :)

This is where the screenshorts start.

To sum up what happend, then I started by creating a poly cube, turning it into a polyshape by using the CPS toolbox MEL script collection (can be downloaded at www.highend3d.com).

I am working on one half of the model, and CPS automatically makes a mirror copy of the head. Constantly adding more polygones and shaping the half head.

To get an idea on how it works, look at this tutorial.

761_tid_001.jpg

2.

The head starting to get some character. I pulled his back head up some, and added some detail at the eyebrows.

I added two black spheres as pupillars, but they will probarbly change when I start making the real eyes.

761_tid_002.jpg

3.

My girlfriend told me to add a bowler hat, and I made the nostrils and tweaked the area around the eyes a bit.

761_tid_003.jpg

4.

Added some quick surface color and made some preliminary teeth.

761_tid_004.jpg

5.

Here I have given him some cheeks, adjusted the upper lip quite a bit and started giving the ears some shape.

761_tid_005.jpg

6.

Still doing alot of tweaking around the ears and the lower jaw. I also added the little creasing under the nose.

761_tid_006.jpg


continued on next page >

 
1 | 2 | 3 | 4 | 5 | 6 | 7 ... Last
Related Tutorials

Leonard & Edgar – Making of

by Julien Kaspar
published on 2016-03-23

Keywords: Julien Kaspar, Blender, character, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (3)
Comments 1 Views 3910

Master MODO portraits: Perfect the geometry of a male head

by Bert Heynderickx (aka Alberto Ezzy)
published on 2014-10-16

Keywords: MODO, AMD, Character, Male, Tutorial

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (9)
Comments 0 Views 20450

Project Overview: The Girl with the Plastic Flower

by Martin Nikolov
published on 2013-06-11

Keywords: character, human, female, hat, flower,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (8)
Comments 0 Views 52968

Character Production in 3ds Max - Chapter 01

by Rodrigue Pralier
published on 2014-08-22

Keywords: 3dsmax, poly modeling, character

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star none (5)
Comments 0 Views 19586
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment