Keep up-to-date with Free tutorials!!


Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more


Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

submit tutorial
1 | 2
The purpose of this simple tutorial is to show how I used the 3DTotal texture cd's to rework an old picture. I made only few changes in the composition, but I had to modify the lighting of the scene a little bit.

I'm working in Vue D'esprit 4.1 but it will work just as well in any other software.

Here's how the image looked before I used the TotalTextures CD's:

When I created the scene for the first time, the first step was modeling and texturing the walls and all other objects. All objects were made of spheres, cylinders and cubes, using boolean operations, directly in Vue d'Esprit 4.

For the ground I used a hi-ressolution cobblestone-map found on TotalTextures Volume 1 and for the walls I have mixed a brick and concrete map from Volumes 1 and 2.

In Vue I created a material using the algrithmic mixing function. In other Packages you will find similar Materials.

For the walls in the background I picked 3 more texture maps from the CD's - two of them were mixed for the lower part of the wall, the third one served as the upper part.

The texturing is here not finished. Never forget that you cannot choose the final texture until you have set the lighting. Textures may have a very different aspect under different lighting conditions.So consider this is the basic texturing...

...proceed to page 2 for more...

continued on next page >
1 | 2
Related Tutorials


Total Texture Image Breakdown

Keywords: texturing, alley, breakdown, max,

Go to tutorial
rating star fullrating star fullrating star fullrating star nonerating star none (1)
Comments 0 Views 17751


Digital Art Masters Volume 7 promotion: Simon Eckert

Keywords: digital painting. colour, texture, brush, character

Go to galleries 1
rating star fullrating star fullrating star fullrating star halfrating star none
Comments 0 Views 9893


Carving wood textures

Keywords: Wood, sculpt, ZBrush, Maya, texture

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 0 Views 19209


ZBrush Speed Sculpting Techniques - Chapter 1

Keywords: model, creature, fantasy, texture, speedsculpt

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 0 Views 16079
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment