Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6 | 7
Making Of 'Mr Coutinho'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(4 Votes)
| 87805 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
Keywords:

Textures & Shaders

For the render I've used Mental ray in 3dsmax. The reason for this is because I like to use the Fast skin shader, as it's a good shader and with it, I have a lot of control over maps.

For the final shader, I've painted these maps.

746_tid_maps.jpg
Here are the parameters that I used on the shader.

746_tid_shader_parameters.jpg

But the values can be different for others models, because they use the scale of the object, so you have to make some render tests to get a better result. one tip is try some values on the scale factor parameter.

The shader for eye is very simple, just a phong shader with a high value of specular, the secret here is the way that it was modeled, two separated meshes, one for iris and the other the cornea. I've used two different materials, for the cornea I've used a raytrace material with a fallof on refraction parameter and a high value of specular too.

With this and some tricks on reflection, I get this result.

746_tid_eyes.jpg




< previous page continued on next page >
 
1 | 2 | 3 | 4 | 5 | 6 | 7
Related Tutorials

Bringing Martha to life

by Ricardo Manso
published on 2016-05-02

Keywords: Ricardo Manso, Maya, Martha, caricature, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (5)
Comments 0 Views 1502

Making of 'Demon'

by Emanuel Palalic
published on 2016-01-01

Keywords: Emanuel Palalic, demon, ZBrush, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (7)
Comments 1 Views 6686

Digital Art Masters Volume 7 preview: 'Spacegirl'

by Sergio Diaz
published on 2015-05-19

Keywords: scene, character, female, spacegirl,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 15747

Maya modeling: Modeling the torso

by Jahirul Amin
published on 2013-08-22

Keywords: character, human, torso, modeling,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (37)
Comments 5 Views 126001
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment