Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4
Making Of 'Lord Of The Birds'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(1 Votes)
| 42153 Views
| 1 Comments
| Comments 1
Date Added: 9th December 2009
Software used:

709_tid_poutres_shade.jpg
I modelled the lookout of the Lord with simple cylinders, I used several modifiers to make them more random and natural like wood structures: Lattice, noise and twist, also in edit mesh some extrudes and move vertex with smooth selection, after what I instanced them to create the whole structure, Its easier to do a mapping one time for all of them instead of redo this with each one... After, I collapsed them and edited them to have different shapes.

For the ropes, I started with torus and Editable splines with Renderable option. I displayed the mesh of the spline and started after to collapse them and edit them. It was a very simple way to do complex ropes shapes.

709_tid_bois.jpg
This I the way how I did the texture of the wood structures, I used polished wood and two bark. I did a multi material with tree different textures, the first one I tiled with the bark only, the second for the transition between the bark and the white wood, and the polished wood I tiled for the end of the pillar. You must subdivide your geometry where you want to assign different IDs of material on your object (in edit mesh mode)

709_tid_multimat.jpg709_tid_ID.jpg
709_tid_poutres.jpg
It start to be interesting, I added a subtle bump on the bark, at strong backlight to fake the sunrise and a few blue omni directional lights to fake the undirect light coming from the sky, no radiosity on this picture.


709_tid_light.jpg




< previous page continued on next page >

 
1 | 2 | 3 | 4
Related Tutorials

Making Of 'Blue A Fool'

by Tobias Trebeljahr
published on 2009-06-16

Keywords: scene, animal, bird, window,

rating star fullrating star fullrating star fullrating star fullrating star full (3)
Comments 1 Views 136191

Making Of 'Hungarian House'

by Karin Eszterhás
published on 2009-12-09

Keywords: scene, house, arch, gate, path,

rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 31443

Making of 'The Special One'

by Malanjo
published on 2009-12-09

Keywords: character, creature, fantasy, mole, armor,

rating star fullrating star fullrating star fullrating star fullrating star half (6)
Comments 0 Views 35038

How to build a 3D character

by Walter Behrnes
published on 2009-06-22

Keywords: character, creature, modeling,

rating star fullrating star fullrating star fullrating star nonerating star none (3)
Comments 0 Views 67366
Readers Comments (Newest on Top)
avatar
Connor P on Wed, 28 December 2011 11:30am
Great tutorial! That's your first 3D character? Amazing! My I gotta go make my own. Keep up the good work!
Add Your Comment..