Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6 | 7
Making Of 'Rock and Roll'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(1 Votes)
| 105481 Views
| 2 Comments
| Comments 2
Date Added: 9th December 2009
Software used:
Keywords:

My displacement map is created, now I can export my model from Zbrush (div 1 or 2) as a OBJ.
I import all my objects in 3dsmax, I convert them to poly objects, I add a TURBOSMOOTH (with 1 or 2 iterations depending on the objects) and I apply a DISPLACE (sometimes I use the displacement map also in the material as BUMP). I turn the 2 modifier off in viewport (right click) to keep my scene light in 3dsmax.

702_tid_displacement_in_max.jpg 702_tid_off_viewport.jpg

There are tons of good texturing/shading tutorials so I will not cover this part. (For this one I used a lot of camera mapping/render to texture) It's a big piece so I will try to make another tutorial on that next time.

702_tid_head_textures.jpg

I have all my models in 3dsmax textured and with displacement modifier, I can start the lighting.

702_tid_max_01.jpg




< previous page continued on next page >
 
1 | 2 | 3 | 4 | 5 | 6 | 7
Related Tutorials

Modeling Human Anatomy Chapter 1

by Lino Masciulli
published on 2013-08-28

Keywords: human, anatomy, cinema 4d,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (3)
Comments 0 Views 81646

Know the Basics: ZBrush – part one: Modeling

by Ricardo Manso
published on 2016-05-19

Keywords: Ricardo Manso, ZBrush, basics, tutorial

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (8)
Comments 0 Views 11384

Create believable fabric folds in ZBrush

by Gavin Goulden
published on 2014-05-22

Keywords: ZBrush, Material, Fabric, Folds, Tip

Go to tutorial
rating star fullrating star fullrating star fullrating star nonerating star none (21)
Comments 1 Views 41749

Arnold Maya Rendering Tutorial

by Jon Tojek
published on 2013-04-19

Keywords: illumination, sunlight, arnold, maya,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (2)
Comments 0 Views 27368
Readers Comments (Newest on Top)
avatar
Balaji Art on Mon, 01 August 2016 2:07am
Hi bro, how to make boosted level in zbrush displacement map
avatar
3TD_Xtream on Sat, 29 November 2014 8:50am
Merci beaucoup
Add Your Comment