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VRay for Maya demo

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Date Added: 29th October 2009
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A feature under the "Settings" tab that can be useful is the "Adaptive Threshold" for production quality. Set it to 0.003. It reduces the noise pretty well. For test renders I sometimes go up to 0.5; it saves a lot of time! The default is 0.010 (Fig.07).

69_tid_Fig.07.jpg
Fig. 07

Leave the "Translator" and "Render Elements" tabs to another tutorial!

Ok, so we did just set up a basic GI environment. Now let's add a light and also take a quick look at the VRay materials!

To add a VRay light go to Create > Lights > VRay Rect Light.

It adds a VRay light in the middle of the scene. Rotate and change the size of it as you wish, also you often have to lower the intensity (default 30) I used a value of "3" in my scene!

U and V size depends on your scene. I changed the lights subdivs to "32" (Fig.08).

69_tid_Fig.08.jpg
Fig. 08

To create a simple chrome material, open up the "hypershade window" and select "VRay Mtl". In the attribute editor change the color to black and make the material reflective (Fig.09 & Fig.10).

69_tid_Fig.09.jpg
Fig. 09

69_tid_Fig.10.jpg
Fig. 10

And there we have it! You can see the light's reflection in the chrome sphere; it can easily be turned off under the lights attribute by unchecking "Affect reflections" (Fig.11).

69_tid_Fig.11.jpg
Fig. 11

If the light should block your view, check "invisible" in the attributes for the light. Here is a quick test I did (Fig.12)!

69_tid_Fig.12.jpg
Fig: 12

I hope that this simple tutorial can help you to get started with VRay For Maya!
Cheers! Dennis



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NinjaAnimator on Wed, 15 August 2012 11:14am
Thank you so much! I was super frustrated with it all!
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