The idea for this image came up some time ago, when i bought a book about Romanesque architecture.
Decided to do some building myself...
I started off by modeling an arch and the column. Once i was satisfied with the shape, I copied these and built up an entire hallway.
Added some windows/doors, and finally a roof, to cover it all. The entire scene is made out of booleans, and as usual, when working in Bryce, the wires are insane...
Just for your sanity, and mine, here's another preview, rendered with a simple gray surface. :)
Now, I wanted the place to have that old, worn look, but still a place someone would like to visit, so the texturing was important to give the place the right mood.
I've known about the 3D Total Texture CD's for some time now, and have seen the great results people have achieved thanks to the excellent textures. Needless to say, there is a great deal to choose from!
After having spent some time browsing through the CD's, I had no problem finding the right textures for the image.
I opened up Photoshop, and played around with these 3. I combined them, and got a wall texture, with just the right amount of scratches and cracks.
For the bumpmap, I used the maps that came with each texture.