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Making Of 'Symphony Of The Clouds'

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Date Added: 9th December 2009
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Once I got the overall mood for this scene, I started to painted in low opacity a soft light yellow to brighten the background, and brown for the dark part of the clouds, to give it more shadow. I also painted the edge of the clouds that received the light most from the sun to defined more the clouds shaped.

664_tid_post_prod_2.jpg
Painted the shadow for the buildings and highlight to where the sun light fell .Started to add an intensity for the sun with various size of soft brush and low opacity.

664_tid_post_prod_3.jpg
Adjust the level to gain the contrast and give an orange photo filter layer again, only this time, the layer will affect most for the foreground and middleground part.

664_tid_post_prod_4.jpg
To got a soft feel, I pressed Alt+Ctrl+Shift+E to stamp all the visible layer in the new layer, cast a gaussian blur and change the layer mode to screen with opacity decreased.

664_tid_post_prod_5.jpg
Paint a soft light green for the sky in overlay mode, defined more the shadow for the building. I also create the layer for radial gradient, to help increasing the contrast of the image

664_tid_post_prod_5b.jpg

The birds were painted, I was thinking its nice to have the birds there so this image has a "life" things on it. I gave a little noise and last orange photo filter in overlay mode.

So, here's the final result after I decided to add the brightness of the sun. I made a solid circle in photo shop, positioning it to the sun ,blurred it, gave it a noise and cast a radial blur with zoom method a couple time. After satisfied with it, I turn the layer to hard light mode and..voila...the sun turned brighter than before.

664_tid_final.jpg
The Total Textures really help me to increase my image quality, I want to say a big Thank you for 3dtotal team!

Hope you like it and found this tutorial useful in someway. If there's any question, c&c, just feel free to mail me. Thanks for your attention




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