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1
Making Of 'Day'

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Date Added: 9th December 2009
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636_tid_final.jpg
For the scene I made one simple building for this small tutorial and with the good textures of 3DTotal I made this model from one photo, and made one street for this small tutorial. I didn't make a big change to the textures I just used them straight from CD, and made clear style rendering.

636_tid_tut_chen_wall.jpg
636_tid_tut_chen_sidewalk.jpg
636_tid_tut_chen_road.jpg
636_tid_tut_chen_bridge-floor.jpg
Apart from using texture Total Textures v12 and v13 I used some fromCD2, 3 and 6 for other parts of the model then tweaked the uvw mapping coordinates, until satisfied with them.

After that, use radiosity render, add daylight to the scene and render. I have used a very simple light set. The render time was 1:20:20 in a resolution of 2400 px / 1800 pix with a p4-3g,768mb.

636_tid_final.jpg

After rendering the scene again, I saved the result which is then imported into Photoshop to retouch color and add light effect. I Made a PostProduction in Photoshop that consisted on adding some contrast, a sharpen mask to darken some areas. and I used Dirt and Grafitti Texture CD to make another style rendering, named: Elapsing

636_tid_light.jpg
I think that the quality or my work will increase with the Total Textures and they will be of much help in the future.

To see more by Chen Qingfeng, check out Prime - The Definitive Digital Art Collection




 
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