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Next, I refine the buildings according to the photo references going layer by layer, using tools like: 'bandsaw', for making geometry, the 'knife tool', 'multishift', for the doors holes, 'edge bevel', 'magic bevel', all to make my model believable, in every detail.

563_tid_03.jpg
Click to Enlarge
563_tid_03B.jpg
Click to Enlarge

563_tid_04.jpg
For the lights, I've used a box model, divided, and 'magic shift' in-order to make the curved shape.

563_tid_05.jpg

For the miner car, I've used box modelling, nothing complicated, cylinders for the wheels, and the bridge tool to make the holes. For the pots I've used cylinders with 24 faces.

563_tid_06.jpg




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Readers Comments (Newest on Top)
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Tianhe Han on Tue, 25 December 2012 12:31am
Inspiring great work! Thanks for this tutorial
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