Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
First ... 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9

Below is a rendering of the light setup shown with a simple grey diffuse material (no normal maps) applied to all the geometry.

562_tid_image22.jpg
Here's an ambient occlusion pass using the occlusion mental ray shader with a max distance set of 4 so the whole cave wouldn't be in darkness and would really capture those contact shadows (rendered using mental ray).

562_tid_image23.jpg

For every pass other than Ambient Occlusion, I rendered using Brazil. Here's what my settings were for most of the passes:

562_tid_image24.jpg




< previous page continued on next page >
 
First ... 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9
Related Tutorials

Tutorial

A project overview of 'Caribbean Tongue'



Keywords: Materials, lighting, caribbean, sea, scene

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (4)
Comments 0 Views 16991

Tutorial

Lego scenes with KeyShot



Keywords: KeyShot, Lego, lighting, rendering

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star none
Comments 0 Views 12095

Tutorial

Making Of 'Robot'



Keywords: Robot, Project, Making of, Lighting , Hard-surfacing, Render, ZBrush, Photoshop

Go to galleries 1
rating star fullrating star fullrating star fullrating star nonerating star none
Comments 2 Views 47386

Tutorial

Making Of 'The Japanese'



Keywords: Making of, Tutorial, Interior, Architecture, Lighting, Texturing

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 3 Views 148805
Readers Comments (Newest on Top)
avatar
Delikedi on Sat, 09 June 2012 12:46pm
Subarashi... mother of god. how did you do that man? Can I import like this scene(map) to UDK ?
Add Your Comment