Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5
553_tid_Image21.jpg

Introduction

I decided to make this image just for fun, to practice with the unwrap modifier and improve my skills with 3dsmax textures. The overall project took one month to finish spending roughly 6 hours a week on it.

Research

Ok, as reference, I used only photographs that I found on the Internet. My original idea was not to make an exact copy of the photograph, but to use it only as a source of reference.

553_tid_Image2.jpg
Click to Enlarge


Modelling


This is the wire of the scene without textures and the perspective viewport of the scene in 3dsmax.

553_tid_Image3.jpg
Click to Enlarge

553_tid_Image4.jpg
Click to Enlarge



continued on next page >

 
1 | 2 | 3 | 4 | 5
Related Tutorials

Tutorial

Tribal Warriors - Chapter 1



Keywords: scene, tribal, warrior, richard tilbury,

Go to tutorial
rating star fullrating star nonerating star nonerating star nonerating star none (1)
Comments 0 Views 15532

Tutorial

Making the Scene



Keywords: scene, alley, wall, scooter, door,

Go to galleries 1
rating star fullrating star fullrating star fullrating star halfrating star none
Comments 0 Views 17688

Tutorial

Re-texturing a Scene



Keywords: scene, alley, door, texture,

Go to galleries 1
rating star nonerating star nonerating star nonerating star nonerating star none
Comments 0 Views 21763

Tutorial

Texturing with 3D Total's Texture CD series



Keywords: scene, arch, house, building, door, plant,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star none
Comments 0 Views 25248
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment