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We're now done with the bump map settings. The last thing to do with it is to set the bump amount to 60, with the slider next to the Bump slot in the Material Editor.

540_tid_tut_t_11.jpg
Another render should look like this.

540_tid_tut_t_12.jpg

Now we're getting there. It looks a lot more detailed and we can even go closer for a better look. From this angle it looks like a screenshot from a Starcraft Broodwar level in the Desert. What a convenient coincidence.

540_tid_tut_t_13.jpg




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Readers Comments (Newest on Top)
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Jamie Martin on Mon, 14 January 2013 12:09pm
Great tutorial! What light setup did you use?
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Omed on Mon, 10 December 2012 8:09am
thanks a lot, this is very useful :)
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