Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6 | 7
Transparent Blueprints

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(5 Votes)
| 83543 Views
| 1 Comments
| Comments 1
Date Added: 16th June 2009
Software used:

3dsmax 08
 
538_tid_max_008.jpg
Click to Enlarge

Navigate to the folder where you saved your blueprint files and select the map for the slot you have chosen and click OPEN. For myself this was Side.

3dsmax 09
 
538_tid_max_009.jpg
Click to Enlarge

This will automatically load the bitmap preferences into the Material Editor. Scroll down to Bitmap Parameters and click the View Image button to display the image. Right click anywhere on the image file to locate the Image properties. You can see the Width and Height of the image which we will use for the Box Parameters. For this section I only used the Height (189) so I adjusted the Box Height to 189.

3dsmax 10
 
538_tid_max_010.jpg
Click to Enlarge

Click Go To Parent and change the Diffuse color to Black (R.G.B = 0.0.0) also click Show Map in Viewport. Depending on personal preference you can set this color to whatever you like, you can adjust this option at anytime.



3dsmax 11
 
538_tid_max_011.jpg
Click to Enlarge

I do the same thing with the Top map as I want to use the Width and Height sizes for the Box Parameters. (208, 457). Now the Box has the correct sizes I need to map the rest of the images.

3dsmax 12
 
538_tid_max_012.jpg
Click to Enlarge

Do the same to the remaining view Front, Rear. Obviously you will not need to view the image size and change the Box Parameters with the remaining images. This is what you should have so far.





< previous page continued on next page >
 
1 | 2 | 3 | 4 | 5 | 6 | 7
Related Tutorials

Modeling Human Anatomy

by Lino Masciulli
published on 2015-09-30

Keywords: modeling, human, anatomy, eyes,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 11744

Master MODO portraits: Master skin, hair and fur

by Bert Heynderickx (aka Alberto Ezzy)
published on 2014-12-04

Keywords: modeling, texturing, modo, portrait

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (11)
Comments 0 Views 40270

Character Production in 3ds Max - Chapter 01

by Rodrigue Pralier
published on 2014-08-22

Keywords: 3dsmax, poly modeling, character

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star none (5)
Comments 0 Views 20634

Making Of 'Haohmaru'

by Victor Hugo Sousa
published on 2014-02-05

Keywords: Tutorial, ZBrush, 3ds Max, Male, Character, Sculpting, Modeling

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (21)
Comments 3 Views 72406
Readers Comments (Newest on Top)
avatar
Ava on Sat, 14 January 2012 7:26pm
tnx - that really helped.
Add Your Comment