Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5
'Double Rotation using Bones'

By Bill Broeckel
| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(1 Votes)
| 154805 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:

Then select the LowerArm01 bone and Right-Click and click on Wire Parameter -> Transform -> Rotation -> Keyframe XYZ -> X Rotation to the CTRL_Wrist_R's Transform -> Rotation -> Keyframe XYZ -> X Rotation.

496_tid_Tutorial_15.jpg
After that the Wire Parameter Dialogue box will pop up. If you followed the previous instruction, the CTRL_Wrist_R should be in the right window, you then click the arrow facing to the left and in the Expression for Bone_LowerArm01_R x-rotation type in X_Rotation/2 and then click Connect.

496_tid_Tutorial_16.jpg


THAT'S IT!!! Finally, finished, take a look at the next picture and you'll notice that the hand bone has been rotated 90 degrees and the LowerArm01 bone has rotated half as much, so once you skin your model, that will help with stopping that ugly deformation in the wrist. Just make sure when you add the skin modifier to your model, make sure you add the BONES, not the DUMMY objects. Hope that works for everyone, and hope it's useful. Any questions or comments, you can e-mail me at [email protected]

496_tid_Tutorial_17.jpg
496_tid_Tutorial_17A.jpg
That is the skinned version of double rotation, if I had my model textured it would make much more sense, but please trust me, it's there and it helps out a lot.




< previous page
 
1 | 2 | 3 | 4 | 5
Related Tutorials

Tutorial

Craft game characters with Reallusion's iClone software



Keywords: iClone, Game, Characters, Animation, Reallusion

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (6)
Comments 0 Views 8190

Tutorial

Creating a digital illustration



Keywords: gaboleps, Photoshop, character, making of

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 1 Views 4518

Tutorial

Introduction to rigging in Maya – cleaning up the rig



Keywords: Maya, Rigging, Hands, Fingers, Thumbs, Animation

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 1 Views 26241

Tutorial

Introduction to rigging in Maya – the feet



Keywords: Maya, Rigging, Animation, Tutorial, Foot, Feet, Ankle, Leg

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star full
Comments 0 Views 27124
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment