Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8

If you like to have a very smooth environment you should put a very big value in the fillet slot. Now we need to create an outline of this shape (the thickness of the walls). Select "spline" and go to outline the spline with the command "outline" that you can find again in the modify panel.

From this point you can create both environment objects (the linear or the circular one). To create the "straight" one (which will be the one that I will use for the tutorial) you must assign to the spline an "extrude" modifier from the modifier list.

484_tid_2.jpg
Fig. 03

To create the "circular" environment object you must first move the PIVOT/GIZMO to the correct location.

484_tid_3.jpg
Fig. 04


Just go to hierarchy, click on the button "affect pivot only" and move the pivot (this button allows you to move/rotate the pivot independently from the object)! After this step assign to the spline a "lathe" modifier from the modifier list. You will see that you will create an object similar to a tube. Go to the modify panel and increase the segment number to have a smoother shape. Now go to Degrees and put 180° in the slot. You should have the result of the image below.

484_tid_4.jpg
Fig. 05





< previous page continued on next page >
 
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8
Related Tutorials

Tutorial

New and Exciting Features of V-Ray 3.0 - New Lighting



Keywords: 3ds Max, V-Ray, Lighting

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (4)
Comments 0 Views 18125

Tutorial

Art Fundamentals - Chapter 1



Keywords: fundamentals, composition, beginner,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 2 Views 50128

Tutorial

Beginner's Guide to 3ds Max - 10: Render to Texture



Keywords: beginners, fundamentals, 3ds max, texturing, rendering,

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star half
Comments 3 Views 37082

Tutorial

New and Exciting Features of V-Ray 3.0 - V-Ray Hair & Fur



Keywords: 3ds Max, V-Ray Hair & Fur, Carpets, Rugs

Go to galleries 1
rating star fullrating star fullrating star fullrating star fullrating star none
Comments 0 Views 12821
Readers Comments (Newest on Top)
avatar
Tai on Fri, 14 September 2012 1:23pm
Thank you for a very detailed tutorial! I'm a design student myself and did have CAD course in my university but they are not as good as your tutorials!
Add Your Comment