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After that, I added the fog layer with "Linear dodge" and 53% transparency (Fig.31).

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Fig. 31

At this point I'd reached the DOF process, so I made Gaussian blur to the DOF pass with a very small value (Fig.32).

468_tid_img33.jpg
Fig. 32

To achieve the DOF blur, I used the colour select tool and selected the white parts in DOF pass, copied the selected part from the main image and used Lens Blur with a definite value. I repeated this part for each different area in the DOF pass; the darker the area, the less blur it has (Fig.33).

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Fig. 33

After that I wanted to add some glow to the sky, so I selected the white parts in the image, copied them to a new layer and give them some Gaussian blur (Fig.34 & Fig.35).

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Fig. 34

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Fig. 35

Then I added more dirt to the closer parts of street, to give them more darkness and variation in the texture (Fig.36) .

468_tid_img37.jpg
Fig. 36



Then chromatic aberration was added and some parts were retouched (Fig.37).

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Fig. 37

Finally, I increased the sky glow and added birds and a walking man in the distance. Then I was done (Fig.38)!

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Fig. 38




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Readers Comments (Newest on Top)
avatar
Mircha on Sun, 24 February 2013 5:10pm
Bravo ! great work !
avatar
Mediux on Mon, 26 November 2012 12:57am
Great and clever work and of course brilliant output. I am jealous and I admire your extra work putting this workflow images. Good luck!
avatar
Ramolo on Mon, 15 October 2012 7:38pm
Thank you so much! Amazing work! Detailed and it will help me a lot to archive realistics results in my works. I like rainy days!!
avatar
Oliver L-W on Tue, 26 June 2012 1:13pm
Hey Esam, very concise and detailed tutorial showing how you came to create this scene, i approve! its always great seeing the variety of ways artists use different tools and methods to create the final product, and im going to be using a few little methods ive seen here in some of my upcoming projects! Keep it up and i look forward to seeing more!
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