Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2
Making Of 'Babysitter'

| Your Rating:
rating star nonerating star nonerating star nonerating star nonerating star none
(0 Votes)
| 17402 Views
| 1 Comments
| Comments 1
Date Added: 9th December 2009
Software used:
Keywords:
452_tid_The-babysitter.jpg
Hi, My name is Roy Stein, and I'm a 3DArtist/ Compositor and illustrator working in an American\Israeli animation studio in Israel. In this tutorial, I'm going to show you how I use Texture manipulation in my painting process, in order to help achieve that realistic, messy look, which is quite difficult to get just by mixing colors in a painting program, not to mention it gives you the ability for shorter deadlines.. The main elements which I use in this technique are the back walls of the cave, the front rock, and the drum/skull.
The procedure goes like this:

Step 1

Scribbling some colors together based on the sepia color scheme I decided on to achieve the atmosphere I want and to construct a basic composition

Step 2

Creating a displacement map - this by transforming the rough sketch into black and white, and saving it to a different psd file. Here you can see the map I used for the rock.

452_tid_rock-disp.jpg

Step 3

After doing so, I am taking one of the stone textures from the 3DTotal Total Textures v2 R2, overlaying and displacing it with the displace modifier set on 20 for horizontal and 40 on vertical (using the psd above as a map), the next step is overlaying the displaced layer on top using ''pin light mode'' (on top of the color layer, of course), and setting the curves as needed (I use curves as a different adjustment layer, so I can keep tweaking it till I am happy with it .

452_tid_3.jpg

Step 4

Now I am placing another cool stone texture from the same collection under the curves layer, erasing the mask where needed, and giving the texture a colorize filter to make it warmer- and fade the action to 60% (ctrl+shift+f).

452_tid_4.jpg

Step 5

More adjusting- painting detail with the eraser in the curve mask to extrude the higher bumps in the cave wall.

452_tid_5.jpg

Step 6

Shifting to dry media brush set and starting to paint over the textured surface.

Step 7

To finish off the rounded cave feeling, set a radial gradient from brown to white, in overlay mode on a top layer.

452_tid_7.jpg

Step 8a

And to achieve that cracked and aged fill, I am setting a new layer, and with a small brush starting to paint cracks all over with pure white, then, beveling the layer and using "darken" in layer mode

452_tid_8.jpg

Step 8b

Here is the result of background element with the foreground rock.

452_tid_8a.jpg


continued on next page >

 
1 | 2
Related Tutorials

Making 'Sleepy'

by Serguei Krikalev
published on 2016-06-07

Keywords: Serguei Krikalev, Maya, character, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (7)
Comments 0 Views 8668

Painting creatures from Folklore

by Andrei Pervukhin
published on 2016-06-02

Keywords: Andrei Pervukhin, folklore, goblin, character

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (9)
Comments 0 Views 6098

Speed paint atmospheric scenes

by Noely Ryan
published on 2014-09-23

Keywords: City Cave, Photoshop, Noely Ryan

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (5)
Comments 0 Views 16195

Making of 'Spider's Web'

by Aziz Maaqoul
published on 2009-12-09

Keywords: cave, rock, spider web,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (4)
Comments 0 Views 89541
Readers Comments (Newest on Top)
avatar
Kambiz Hoorsan on Fri, 08 November 2013 10:52am
Hi.am sculptor and love ZBrush
Add Your Comment