'3D Studio Max'


'Making Of 'Speed Demon'

by Gerardo Barbero
 

Rendering :



I used VRay for the render. The scene had one omni light, and an HDRI map for the lighting and reflections. Fig.11 shows the render setup; all the other parameters were left to their defaults.


Gerardo Barbero, Speed Demon, render settings
Fig.11

Here are a few renders (Fig.12 – Fig.14).


Gerardo Barbero, Speed Demon, render 1
Fig.12

Gerardo Barbero, Speed Demon, render 2
Fig.13

Gerardo Barbero, Speed Demon, render 3
Fig.14



Beginners_Guide_to_ZBrush


Composition :



The rendering was done separately, one for the background and one for the car, to give me more freedom to adjust the final image in Photoshop. I also made an ambient occlusion pass to add more depth and a dirt effect (Fig.15).


Gerardo Barbero, Speed Demon, composition
Fig.15

The values were adjusted for brightness, contrast, intensity, saturation, and this is the final result (Fig.16)!

That´s all; I hope you enjoyed this Making Of and if you have any questions then please contact me.


Gerardo Barbero, Speed Demon, final render
Fig.16

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