'3D Studio Max'

'Making Of 'Steam Traveler'
by Andrew Averkin
 



Often, in childhood, I would ride on trains to visit relatives, moving from one city to another. At this age I was already attracted by trains, stations, railways, railroad ties, screw-bolts and even the smell of the railway. Maybe it is some kind of illness …? Anyway, moving on, I then began modeling the rails. For this purpose, I did the rail profile and line of direction, and also the railroad ties and fastenings. So that the rails didn’t look so sad and boring, I decided to add a small turn. And so that the scene didn’t seem so empty, I added a few railroad mechanisms and electro-transmission lines (Fig.43 – Fig.47).


steam travler train andrew averkin train model lights
steam travler train andrew averkin train model lights

Fig.43

Fig.44

steam travler train andrew averkin train model
Fig.45

steam travler train andrew averkin train model
Fig.46

steam travler train andrew averkin train model
Fig.47



Mike_Jensens_Techniques


Initially I wanted to use a photo for the background, but again I scratched my head and thought, “Do not even think about it, you are the real railroad CG-machinist!” So, I decided to do a few low poly models of train carriages, some cylindrical depositories and a few details. And that completes the modeling section (Fig.48 & Mov.11)!


steam travler train andrew averkin train model
Fig.48



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