'3D Studio Max'


Making Of ' Patrol'

by Henry "Strannik" Pashkov (Lee)
 


I copied this layer and set it to the Linear Dodge Blending Mode at opacity 100%. I then consistently applied the same filters to the image: Motion Blur (Amount: 20; Spin; Quality Best) and Gaussian Blur (Radius: 1.7 pixels). The result can be seen in Fig.15.


Fig.15

Once again, I copied the resulting layer and set it to the Hard Light Blending Mode at opacity 30%. And once again, I applied the same filters: Motion Blur (Amount: 50; Spin; Quality Best) and Gaussian Blur (Radius: 2 pixels). Here was the result (Fig.16).


Fig.16

I found the resulting picture to have too many red and yellow hues, and so in the lower left corner I added a few rough patches of dark blue shades. This zone was to play the role of the “solar terminator” (Fig.17).



Styliziing_Toons


Fig.17

A few more filters were added: Channel Mixer and Photo filter, which made the image more uniform in colour (Menu.05). I then edited the Curves and Colour Balance settings (Menu.06). The result was an image with alternate lighting zones, from the visual centre of the picture to its edges (Fig.18).


Menu.05

Menu.06

Fig.18

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Your rating:  
  Rating: 4.42, Votes: 19 
Maksimka1980 (Forums) on Mon, 22 November 2010 11:40am

Excellent article. Thank you very much!
StefanC on Mon, 22 November 2010 1:37pm

Absolutely amazing ! it shocks me how some of the most awesome looking images are made with such simple techniques, Everything looks good the only thing I think is odd though is that the jet flame from unicorn 1 is orange, Flames don't get effected by its surrounding lights right ?
Strannik on Tue, 23 November 2010 8:42am

I have sacrificed a certain path of realism for the sake of entertainment.
SimonR on Tue, 23 November 2010 10:24am

Wonderful, great work one which i will be looking at to create my own worlds and space scenes.

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