The UVs were generated using a combination of the “blended box-mapping technique-BBMT” (Neil Blevins soulburn script) for all the metal components and specific 0-1 UVs using the excellent little “XrayUnwrap” script, which is simple, efficient and only costs £5.00!
The texturing work was done in Photoshop and I painted bold, bright textures for the clothing using standard tools (Fig.05). |