'Mirroring Morphtargets without plugins in 3ds Max'
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by Sigmundur Mossi G.son |
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This tutorial will explain in a few easy steps how I mirror my Morphtargets. This is a method I recently stumbled upon while working in Maya, and I haven't seen any tutorials regarding how to do this in Max. So, without claiming to be the inventor of this method, I'm more merely translating between programs.
Anyhow, here we go:
First, get a head (Fig.01). Here's an old head I made during my studies. And we're going to make him smile! |
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Fig.01 |
First things first. The model has to be 100% symmetrical and with the pivot in the center for this to come out correctly (Fig.02). |
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Fig.02 |
Now let’s make the needed targets. I strongly advise having a good system for naming things (such as L_eyebrow_UP) instead of trying to animate complex facial animations where the names of the morphtargets' names are all defaultXXX.
For this tutorial I'm only making four very quick targets (Fig.03). |
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Fig.03 |
Next is the fun part! Assign a Morpher to your main head and then assign your Morphtargets there (Fig.04).
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Fig.04 |
Now, clone your main head, and rename it Right_Targets (Fig.05). Mirror your Right Targets as a Copy, and rename the mirrored head Mirror Targets (Fig.06) Tip: Since they occupy the same space, it's easier to select the two heads if they're put on different layers. |
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Fig.05 |
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Fig.06 |
If you liked reading this tutorial, you may also be interested in the following.
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"Creating A Perfect 3D Eye with 3ds Max" by Korosh Ghanbarzadeh
Creating a true, realistic 3D eye is a difficult task. In this tutorial I’ll share with you the results of my investigation
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Your rating: Rating: 3.67, Votes: 12
Mario Sanchez on Thu, 12 August 2010 4:02am
I 'M NOT GOING TO READ this! WERE IS THE VIDEO ?
Ali on Wed, 06 April 2011 3:47pm
i am ali i am studant
Malcom Armstrong on Thu, 14 July 2011 11:38am
I have been using this method for a couple of years and always meant to write it up as a tutorial. You have written it quite well and the explanation is clear, good job.
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