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Rating: 3.90, Votes: 20
Vladimir Jankijevic on Tue, 16 November 2010 9:22pm
I'm sorry but if you've read that post by Master Zap, you'll see that your technique isn't quiet right and is missing the point of ambient occlusion.
here is the link to the post: http://mentalraytips.blogspot.com/2008/11/joy-of-little-ambience.html
Tom Isaksen on Wed, 17 November 2010 10:05am
Actually Vladimir, the point is to make it easy and quick, particular if you NOT just using Arch & Design shaders.. But you are right, it's not a physically correct Ambient Occlusion effect, and I suppose I could have stressed that more in the tutorial. So thanks for pointing it out.
Tim on Sun, 09 January 2011 11:00pm
also, you can disable final gather for your ambient occlusion pass, makes it at least slightly faster.
Grant Salisbury on Mon, 28 January 2013 2:13am
A great way to do this quickly is to use this script.
Quick Passes
http://www.scriptspot.com/3ds-max/scripts/quick-passes
Great for quick mattes and lighting as well as ao passes.
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