(Fig.01) Let`s review the scene: The room consists of the following pieces of furniture, a small table in the middle and a smaller table in the corner of the room. It also has a bin and a side table with a mirror that has a candlestick on it. There is a wall clock, curtains, and the sofa’s and arm chairs.
I believe we should live and breathe 3D to give our work soul… we make the work and the work makes us. We should feel close to the project during designing. I believe we should try to imagine the project is in front of our eyes. If you can imagine the building in your mind, this is the thing that will make the scene more distinct. For example the shape of the furniture or pillows and the light that is behind curtains which gives the scene a larger sense of depth. Then I try to focus more on the subject of furniture and think about how I will make them.
To make the scene as real as possible, I had to consider the following. Firstly, I needed the correct scaling. Secondly I wanted a powerful texture for the cushions, carpet, chairs, curtains, and the face of the clock. Thirdly I wanted exact and real looking lighting, the house I chose for the making of the drawing room has six windows so I wanted to use all the light created by these in different parts of the image. Another thing I wanted to do was create a natural, clear and bright render of the set. |