'3D Studio Max'


'Architectural Visualization: Rendering in mental ray'

by Maxim Ganzha
 



Software Used :



3ds Max and mental ray

Introduction :



Hello everybody, my name is Maxim Ganzha. After many requests from my friends I decided to write a little article about how I created my interiors. We will look thought the process of rendering one of my last works with super lighting and gorgeous composition that I made in mental ray: “Living Room”

Did you ever wonder why some interior works in galleries are more interesting than others? The main secret is in beautiful lighting settings and stylish composition. That’s exactly what we will talk about in this article. I’m not going to describe the process of modeling because in that case the article would become too long and boring.

Let’s start with the rendering!


Light Settings and Adjustments :



To start let’s open our scene and choose the mental ray render from the list of our available renders.

Open the scene (Fig.01).


Fig.01

Go to the render settings by clicking F10. In the Assign Renderer section push the Choose Renderer button and choose mental ray (Fig.02).


Fig.02

After choosing the renderer, mental ray’s shaders and materials will become available in the Material/Map Browser. Chose the material called "Arch & Design" and adjust the Diffuse color like this: the color of Diffuse RGB is about 0,8 0,8 0,8 and the other adjustments you can see in Fig.03. Also I would like to note that you shouldn’t forget to switch on Ambient Occlusion in your materials.  With this adjustment the shades will look more realistic and in the corners of your scene the darkness which is peculiar to realistic lightning will appear. I put the value of Max Distance equal to approximately 3 meters (this is the distance between the floor and ceiling)(Fig.03).


Fig.03



Texturing_Techniques


Open the render setup. In Translator Options switch enable Material Override and put our gray material in the material slot. With this option we will fill in all our objects in scene with one material. This will help you and your system to adjust the lighting more easily. The render will be fast. The materials for all the objects in our scene will be looked at in more detail later (Fig.04).


Fig.04

Page 1



Related Tutorials


If you liked reading this tutorial, you may also be interested in the following.

"Making of Back in Memory" by Esam Darweesh
The main goal of this project was to create what I personally feel when time takes us back to our childhoods,
where we used to play together every day; to recreate a place that holds lots of memories of peace and love.



"Making of Classic Living Room" - Using 3DTotal Textures by Roger Vila Castane
This is my first Making Of and I’m going to try to briefly explain the process of creating my image Classic Living
Room
. I used 3ds Max for the main development of the image and VRay as the renderer. I also used Adobe
Photoshop for creating the textures and adding the final touches at the end.


Your rating:  
  Rating: 4.58, Votes: 60 
Vk3d on Wed, 15 December 2010 12:46pm

Best tutorial about rendering in Mental ray, IMHO.
Thank you, Maxim Ganzha!
Nukie (Forums) on Thu, 16 December 2010 1:14am

"Open up our scene"So, should there be a provided scene or do we use our own? :)
Pavlo on Thu, 16 December 2010 5:02am

wow this is a very detailed tutorial, and very useful. :D
Ricky Doherty (Forums) on Thu, 16 December 2010 7:53am

In this epic tutorial, Maxim Ganzha discusses architectural visualization and rendering in mental ray in in-depth detail.
Sushant on Thu, 16 December 2010 7:34pm

Thank you so much...!!!! You are the man....
Maksimka1980 (Forums) on Sat, 01 January 2011 3:31pm

This is for you friends, thank you very much !!!!! =)
Nuno on Fri, 14 January 2011 6:06pm

can u make the scene available in max format so we can follow ur steps? thanks
Kabes on Thu, 20 January 2011 9:09am

Yups a .max file would be very helpful, Max. Thanks for the wonderful tutorial! :D
Septo on Fri, 21 January 2011 6:36am

Great Tutorial, i got it from a my friend in germany.
Maksimka1980 (Forums) on Fri, 04 February 2011 7:40pm

Many thanks to friends for comments. :)
Sefik on Wed, 02 March 2011 3:27pm

Great example for max users...thank you very much
Sarwan on Tue, 15 March 2011 5:19am

great tutorial........
Wendy on Thu, 17 March 2011 2:34am

The best mental ray tutorial, cover lots of technique. Is max model available for trying?
Rocneasta (Forums) on Thu, 17 March 2011 4:13pm

so much positive feedback, time to start reading
Prashant Sisodia on Tue, 19 April 2011 1:40pm

this is the best architectural_visualization toturial i have ever seen. thanks for this .
Jonathan on Thu, 07 July 2011 7:35pm

Is there any model that we can use to follow along with?
Ayodeji Balogun on Tue, 26 July 2011 7:33am

For the very first time online, i got a reliable, sweet rendering and its tutorial. God bless you Man. However, I've always had this grainy looking effect on my rendering that makes it look so noisy even after following the course of your tutorial, what can i do to correct that please? Kindly proffer an answer. I appreciate your anticipated and earnest reply......
Thanks for sharing.
David Johnson on Thu, 28 July 2011 9:02pm

Hello,

I love the tutorial! I am having issues getting the background image on the plane to show up! It will only render black :(
Can someone please help me?
Email me if you think you know what is wrong, djohnson129@yahoo.com
Jelena on Tue, 02 August 2011 12:33pm

Thank you Maxim for the great tutorial. It's very simple and useful in the same time. I especially like yellow light from a lamp. Very nice detail.
But I'm having similar problem like David Johnson in the previous comment. My background image on the plane is looking good in a scene but in rendering it's shows up totally blue and blur. I tried several things but the problems remains. If you know what could be solution please help.
Ferdinand on Sun, 07 August 2011 6:14pm

Very detailed tutorial and thanks for sharing it, can you share this one in a pdf file? so that I can follow it step by step. I am a neophyte in rendering and I want to improve it and I find this tutorial will help me a lot. Thank you!
Hendry on Mon, 05 September 2011 11:41am

Awesome ! Amazing !
i'm begineer in 3D max & hv to learn more from the Master.
Thanks for sharing the knowledge.
Thanks you Master !
Jad on Tue, 13 September 2011 1:05pm

thanks god for this world becouse it has some one like u maxim .
Jad on Tue, 13 September 2011 2:00pm

lit me answer about the background image go to that add http://mentalraytips.blogspot.com/2...-render-my.html or go to the tutorials under mental ray at what maxim recomended sit mr materials
Michaelangelo on Sun, 18 September 2011 3:17am

Great!!!, just great THE BEST....)))
Kamran on Fri, 23 September 2011 5:55am

Dear Sir,
I saw your tutorial and appreciated. Actually there is one thing which is missing and i think its necessary. That is you did not start it from the beginning.
Respected Sir, I want to learn 3Ds Max and specially architectural designing. Please tell me how can I. Please tell me how can i learn from you? I want to learn it from you. You are master and amazing. Please tell me how can you make the above model in 3Ds max. I make the soffa and tables but not like this. I am the student and you are the teacher. GOD will only pay you.

Regards,
KK
Anestis on Thu, 05 January 2012 7:08pm

thank you for posting!great tutorial,i am using 3ds 2012 and i have a problem with my scene,i cannot get rid of the splotches caused by GI, any ideas?
Joan on Fri, 06 January 2012 10:17pm

Thanks for the tutorial. But I'm having similar problem like David Johnson and Jelena with the background image: it apears blur and black in the render but ok in the scene.
But thanks again!
Marko on Tue, 14 February 2012 10:25pm

I'm getting the same black background instead of the background image. Can someone tell me what am I doing wrong?
Marko on Wed, 15 February 2012 9:18am

I think I figured out what was the problem with black background. You have to remove material override which you set in one of the first steps. This option gives all objects the same gray material. But you don't want that on your background. So you have to manually add gray material to all objects but background.
Jay Singh Shekhawat on Tue, 27 March 2012 6:37pm

Lot thank by my side to Maxim Ganzha, i was wondering for perfect day lightin in mental ray , and now i got ,
this is nice tutorial.
i would request to dear Maxim Ganzha that plz provide one more tutorial about interior lighting (night scene lamps and celling light should be include ) in mental ray.
i 'hv field up my mail address so whenere you make plz send it on my mail address.if you can't jst informe me.
thanks again

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