Keep up-to-date with Free tutorials!!


Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more


Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

submit tutorial
1 | 2 | 3 | 4
Making Of 'Upside Down'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(8 Votes)
| Comments 1
Date Added: 9th December 2009
Software used:
The idea for the image came when was bored of seeing all those interior renderings everywhere. I really like good interior design, but I wanted to take a look at this from a new perspective. I also wanted to show something usual in an unusual way. So, I came up with the idea of showing a common housefly, from close-up, sitting somewhere in a kitchen. The idea developed further into a fly sitting on the ceiling. This allowed me to turn the camera at 180 and therefore showing the fly in a normal position, but the kitchen 'upside-down'. Reference is key! Before starting a project, get as much information about it as possible. Collect images and read about it.

The usual front, side and top view put on planes, for reference while modelling.

I started modelling on the head. I began with a singe plane and went from there by extruding edges.

394_tid_003.jpg 394_tid_004.jpg

394_tid_005.jpg 394_tid_006.jpg

I added the eyes, using a sphere primitive which had to be tweaked slightly.

394_tid_007.jpg 394_tid_008.jpg 394_tid_009.jpg

394_tid_010.jpg 394_tid_011.jpg

Still extruding edges...

394_tid_012.jpg 394_tid_013.jpg

I will create a morph target later, with this 'proboscis' moved in.


I've used cone primitives for those hairs, which got bent slightly.

The body started with a box primitive - smoothed with 1 iteration.

Based on my reference files, I've painted the shapes of the 'armour plates' on the body. Those shapes were then extruded.

394_tid_017.jpg 394_tid_018.jpg

Some further detailing on the body itself.

And more armour plates.

I've added a slit on the side,...


continued on next page >

1 | 2 | 3 | 4
Related Tutorials

Robots in ZBrush: Cartoon exosuit

by Pierre Rogers
published on 2016-10-12

Keywords: scifi, robot, character, cartoon, sculpt, zbrush

rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 2612

Cartoon Critters: How to Stylize and Create Animals - Emu

by Yaroslav Primachenko
published on 2013-04-05

Keywords: character, creature, animal, cartoon, emu,

rating star fullrating star fullrating star fullrating star halfrating star none (11)
Comments 1 Views 117726

Fly-through Animations with Indirect Illumination in Maya with V-Ray

by Arvid Schneider
published on 2012-06-28

Keywords: scene, room, animation, fly-through,

rating star fullrating star fullrating star fullrating star halfrating star none (6)
Comments 0 Views 28531

Rigging and Animating with Expressions for XSI

by Philip Maddock
published on 2010-12-30

Keywords: rigging, animation, butterfly, video,

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 82230
Readers Comments (Newest on Top)
OSCAR on Mon, 20 February 2012 6:46am
looks like a real fly...
Add Your Comment..