Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6
Making Of 'Carnival'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star none
(5 Votes)
| 227768 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
Keywords:

Leprechaun's Shoes - The shoes were modelled from the preview foot model - ZBrush sculpt (Fig.18).

356_tid_18.jpg
Fig. 18

Leprechaun's Bag (Fig.19)

356_tid_19.jpg
Fig. 19

Posing

A biped helped with the posing (Fig.20).

356_tid_20.jpg
Fig. 20

After the leprechaun had been posed in his final position, the shorts were modelled from a part of his legs - ZBrush sculpt (Fig.21).

356_tid_21.jpg
Fig. 21

The same method was used to pose both pixies (Fig.22)

356_tid_22.jpg
Fig. 22

And the same was done for their clothes; the base poly was extracted from the bodies and sculpted in ZBrush (Fig.23)

356_tid_23.jpg
Fig. 23


Texturing & Shaders

With a young skin, provided on 3DTotal Textures DVD Vol. 4 - Human & Creatures, the skin's base was created in high resolution. I then started to distribute the pieces onto the model. The hands were created with finger textures and nails, which were also provided on the same Total Textures volume, as well as nipples, lips, forehead wrinkles and ears, which were added with some veins. With a small brush I added some freckles, and finally, the hair was a photo reference. This is the diffuse map for the Leprechaun skin (Fig.24 - 27).

356_tid_24.jpg
Fig. 24
356_tid_25.jpg
Fig. 25

356_tid_26.jpg
Fig. 26 - Click to Enlarge
356_tid_27.jpg
Fig. 27 - Click to Enlarge



< previous page continued on next page >

 
1 | 2 | 3 | 4 | 5 | 6
Related Tutorials

Making a mythological character

by George Manolache
published on 2016-07-27

Keywords: George Manolache, character, medusa, making of, ZBrush

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (13)
Comments 0 Views 7740

Making Of 'Hellboy'

by Rodrigo Sória
published on 2013-10-09

Keywords: character, hellboy, comics,

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (20)
Comments 1 Views 183528

Paint an anime scene

by Aekkarat Sumutchaya
published on 2016-08-11

Keywords: Aekkarat Sumutchaya, photoshop, anime, scene

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 2321

Unreal Engine Part 12: Using the matinee tool

by Rob Redman
published on 2016-04-14

Keywords: Unreal, Engine, Game, first person, level, map, trigger, audio, sound, cut scene, matinee

Go to tutorial
rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 2897
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment