Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making of 'Snail'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(5 Votes)
| 37649 Views
| 1 Comments
| Comments 1
Date Added: 9th December 2009
Software used:
Keywords:

Post Production

There was quite a lot of post production work carried out on this picture: the clouds, birds, dust behind the car, headlights, reflections, parts of the foam at the snail's mouth, displacement on the back of the snail's head, details on the ground, and so on. You can compare the "naked" render (Fig.19) with the final and finished image (Fig.20).

336_tid_19.jpg
Fig. 19


336_tid_20.jpg
Fig. 20

I hope this insight into my workflow has been useful to you in some way. If you have any questions at all, please feel free to drop me an email.
 

< previous page
 
1 | 2 | 3
Related Tutorials

Know the Basics: ZBrush – part four: FiberMesh and UVs

by Ricardo Manso
published on 2016-09-15

Keywords: Ricardo Manso, ZBrush, basics, tutorial

Go to tutorial
rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 2036

Making a cartoon character

by Boris Joanovic
published on 2016-08-12

Keywords: Boris Joanovic, cartoon, 3ds Max, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (3)
Comments 0 Views 3512

Making of Monster Car

by Glenn Melenhorst
published on 2016-07-26

Keywords: Glenn Melenhorst, Blender, monster, car, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (3)
Comments 0 Views 5622

Making of Mclaren MP412-C

by João Paulo Lamonde
published on 2016-07-22

Keywords: João Paulo Lamonde, hard surface, car, 3ds Max, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (3)
Comments 0 Views 6668
Readers Comments (Newest on Top)
avatar
Musoka on Fri, 15 August 2014 6:01pm
it is awesome... and the final result dosent even reflect all the effort that was made !!! the models are worth animation !!! i'm trying to make a snail, and really really cant achieve something realist !!! i did found a tutorial on youtube using maya and animate !!! but i really want to do it in 3dsmax !!! if you could (kindly) provide a little more detailled steps for the snail's shell i would be really (REAAALLLY) gratefull ... i'm digging this since 4 days and cant really obtain something as good !!! thanks again ^^
Add Your Comment