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Making of 'The Mirror'

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Date Added: 9th December 2009
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I decided to add the beard, because when you see someone who hasn't shaved it just looks dirtier and scarier than someone with a clean face, so I went for a fuzzy, messy, dirty hair in 3ds Max using the standard hair modifier.  After some tweaking I had exactly what I was looking for.  Everything was going so well that I just couldn't resist doing a render and having some fun in Photoshop (Fig.07).

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Fig. 07

During the "Photoshopping" was when I had this idea for the title; I was thinking of a fairy tale where the main character looks into a mirror and what he sees is a freaky monster instead of his reflection, like in "The Neverending Story" with Atreyu in front of the second door of the Southern Oracle (Fig.08).

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Fig. 08


I did all the post production process and texturing in Photoshop.  It took me a few hours of adding dirt and grain and painting some details like veins and a dead eye.  I added the bloom and the depth of field by hand, and I enhanced some parts to help achieve the volume of the model (Fig.09).

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Fig. 09

I was looking for an illustrative look, so I tried to emulate that the image was printed on paper and receiving light from the top.  Finally, I did some Level corrections and I was happy... and exhausted.  It took me more than six hours from the sculpting stage to the final image, but I enjoyed the whole process and I hope you enjoy the image, too!

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Final Image



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Readers Comments (Newest on Top)
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David Phifer on Fri, 04 May 2012 9:46pm
I plan to start getting into 3dsmax next year, so to know it only took six hours is actually very encouraging. Beautiful work!
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