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246_tid_fig07.jpg
Fig. 07

246_tid_fig08.jpg
Fig. 08

246_tid_fig09.jpg
Fig. 09


For the rest of the scene I used the same techniques, except for the cables which I made with 3ds Max splines, since it's much faster and easier to make this type of thing.  I jumped to Max for the rendering process (the reason why I did this you'll see in the next steps!). (Fig.10)

246_tid_fig10.jpg
Fig. 10



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