Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2
3DSMax Tips And Tricks

| Your Rating:
rating star fullrating star fullrating star fullrating star halfrating star none
(17 Votes)
| 42676 Views
| 3 Comments
| Comments 3
Date Added: 23rd November 2010
Software used:
Keywords:

Tip 2: When using Photometric lights with mental ray, always choose Ray Traced Shadows in your shadows options (Fig.07).

237_tid_image_07.jpg
Fig. 06

Tip 3: Remember your Exposure Control settings when you use Photometric lights. Always choose to use "mr Photographic Exposure Control" when rendering with mental ray, and choose exposure settings that fit your scene (Fig.08).

237_tid_image_08.jpg
Fig. 07



Rendering (Mental Ray)

Tip 1: Never use the default Scanline renderer, always choose mental ray or acquire another third party renderer like V-Ray (Fig.09).

237_tid_image_09.jpg
Fig. 08

Tip 2: If you want to output Z Depth with your render, you can add Z Depth Render Element in the Render Elements tab in your Render Setup menu (F10). Remember to adjust Z Min and Z Max to get the best range on the Z Depth image (Fig.10).

237_tid_image_10.jpg
Fig. 09

Tip 3: Use Material Override in the Render Options to quickly assign the same material to your entire scene without changing actual materials on the individual objects. Read my tutorial on Fast Ambient Occlusion to see an example on this feature (Fig.11).

237_tid_image_11.jpg
Fig. 10

Thanks for reading!

< previous page
 
1 | 2
Related Tutorials

Making of Mclaren MP412-C

by João Paulo Lamonde
published on 2016-07-22

Keywords: João Paulo Lamonde, hard surface, car, 3ds Max, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 3206

Creating game assets in 3ds Max

by Andrew Finch
published on 2016-07-09

Keywords: Andrew Finch, asset, 3ds Max, tutorial

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (4)
Comments 0 Views 3225

The art of dramatic lighting

by Aekkarat Sumutchaya
published on 2016-05-27

Keywords: Aekkarat Sumutchaya, photoshop, lighting, character, red

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star none (4)
Comments 1 Views 7858

Unreal Engine Part 13: Lighting

by Rob Redman
published on 2016-04-28

Keywords: Unreal, Engine, Game, first person, level, map, trigger, lighting, game

Go to tutorial
rating star fullrating star fullrating star fullrating star nonerating star none (2)
Comments 0 Views 4243
Readers Comments (Newest on Top)
avatar
Ghulam Mustafa on Mon, 21 April 2014 1:10pm
hi, pls send me more tips and tricks about 3d max thanks,
avatar
Manish Kumar on Tue, 11 October 2011 3:00pm
its very easy to learn, but i want more..
avatar
Ken on Wed, 23 February 2011 2:07am
Very nice tut! Thanks.
Add Your Comment