Keep up-to-date with Free tutorials!!


Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more


Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

submit tutorial
1 | 2 | 3 | 4 | 5
Making Of 'Annie'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(24 Votes)
| Comments 5
Date Added: 6th September 2010
Software used:

Fig. 08

Fig. 09


For simple organization, I used a Multi-Subobject for the texturing (Fig.10).

Fig. 10

The face was very simple (Fig.11). It is the base of painting with degraded, and some details like freckles. I began to create the shade of eyes with a ramp, but it was simpler to create a .tga file and it allowed me to add more details. The eyes are maybe the most important in the character; it is the first part that we look at.

Fig. 11

The jacket was more difficult (Fig.12). I wanted the best way to render a leather style, but the jacket still had to feel like it was worn. I mixed different textures together, using photographs, to give interesting shading and with the displacement, "feel the leather". I used the same shader for elements like the pocket and belt, but with a slight difference in color to inject details.

Fig. 12

< previous page continued on next page >

1 | 2 | 3 | 4 | 5
Related Tutorials

The making of Flowers House

by Aekkarat Sumutchaya
published on 2016-09-01

Keywords: Aekkarat Sumutchaya, house, flowers, girl

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 2561

Making of 'Storeroom'

by Aekkarat Sumutchaya
published on 2016-02-23

Keywords: Photoshop, girl, store room

rating star fullrating star fullrating star fullrating star fullrating star full (3)
Comments 0 Views 4238

Making of 'Victory!'

by James Suret
published on 2014-07-22

Keywords: Making of, Cyborg, Character, Female, Soldier, ZBrush, Photoshop

rating star fullrating star fullrating star fullrating star fullrating star none (3)
Comments 0 Views 35421

3ds Max Character Creation - Chapter 1

by Andrew Hickinbottom
published on 2014-05-16

Keywords: character, female, pin-up, olivia, andrew hickinbottom,

rating star fullrating star fullrating star fullrating star fullrating star none (18)
Comments 2 Views 83778
Readers Comments (Newest on Top)
Rachid on Wed, 10 July 2013 9:42pm
hello how to create base , base baking , colr corection ..etc Please
Jak on Fri, 21 June 2013 3:17am
Hi Do you have a site (show)? Thanks
MimingApe on Thu, 03 May 2012 1:43pm
Really nice. This is one of the projects I want to work next, I want to make a character like this. I use Blender 3D for the most part and have made some already, but would like to go into many details like you did here. Thank you for the Tutorial.
Vrayx on Sat, 04 December 2010 6:01pm
Hey I have a question. is there anyway I can learn more about baking materials?
Fauzi on Sun, 14 November 2010 10:54am
Hi, i'have question about 3ds max. How to create expression face without modifier morpher but with material morpher. I have view references pictures, you can see in this link: ( if you have many tutorial about that, can you share to me,cause i want learn with this concept about create 3d character with 2d face. thank's before
Add Your Comment..