Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making Of 'Big Guy'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(5 Votes)
| 151026 Views
| 0 Comments
| Comments 0
Date Added: 22nd January 2010
Software used:
Keywords:
I used a basic three point lighting set up: a mental ray area as a key with an orange tonality, but intensifying the power in the face with an omni light, then an omni light as a fill and a blue mental ray area as a back light. All the lights had mental ray shadow on (Fig.09).

22_tid_lighting_09.jpg
Fig.09

Rendering and Composition

I rendered the final image, saving an alpha and an ambient occlusion to compose it in Photoshop. Then I made the background after searching for astronomy photos like nebulas as a base and then making some colour variations and tonalities to match it with the rendered light (Fig.10).

22_tid_ambient_occlusion_pass_10.jpg
Fig.10


22_tid_creature_creation_big_guy_final_render.jpg
And that's the work process. I hope that you enjoy it and that this Making Of was helpful for someone. Thank you!

< previous page
 
1 | 2 | 3
Related Tutorials

Making Of 'The Final Frontier'

by Andrey Gevechanov
published on 2014-01-06

Keywords: Making of, Snow, Roman, Army, ZBrush, Photoshop, Sculpting, Lighting, Alien

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (17)
Comments 0 Views 77524

Project Overview: The Emperor

by Panos Heliotis
published on 2013-05-20

Keywords: cartoon, alien, character,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (22)
Comments 0 Views 111451

A ZBrush workflow

by Gregory Stoffel
published on 2015-11-11

Keywords: Gregory Stoffel, ZBrush, Creature Box, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (5)
Comments 0 Views 13375

Creating game environments

by Wu Zeo
published on 2015-01-29

Keywords: CryEngine, game, environement,3ds Max, Sci-fi

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (39)
Comments 0 Views 31577
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment