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The making of 'Bear TV'

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Date Added: 27th May 2014


The lighting in this scene is very simple but carefully placed. Besides the character, the lighting is another important element that could be used to amplify the mood and story of the image. This scene could be very different if the overall mood was brighter and had less contrast.

At this stage, it's a good idea to research scenes in movies, other artists' work, photos, paintings and anything that has a similar mood that you wish to project. Experiment a lot to find the best way to tell the story (I'm repeating myself again, because this is important!) So, I decided to leave the scene very dark with a primary source of light coming from the TV, a secondary light from the lamp and a big fill light from the bottom left side of the image.

Lighting passes and light scheme setup


The compositing part is always fun! It's the time to push the lighting, add a bit of detail and fix some weird things that may have appeared during the render. I always generate a lot of passes which allows for more control throughout the compositing process. Multi matte passes help a lot for quick selections in Photoshop or NUKE.

The basic passes I always get out of V-Ray are in the image below. Basically, you will put them all in Add mode, except the AO pass which will be in a Multiply Blend mode. Clip the adjustment layers to your passes for a non destructive way of working. After all the adjustments, I like to top it off with a dust texture to give some atmosphere to the image. I finish off adding a lens correction filter and with this, you can add vignetting and chromatic aberration which helps to give a photographic look to your piece.

The pass breakdown

'Bear TV'

Related links

Check out Leticia Reinaldo's website
The original concept design came from Cory Loftis
Want to submit your images or projects?

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Readers Comments (Newest on Top)
Abilio Ivan on Tue, 02 September 2014 5:05pm
So Fantastic! Really Great!
Shah Nawaz on Fri, 06 June 2014 8:25am
Amazing work... letica :)
Kam on Wed, 28 May 2014 11:48am
Epic work :)
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