Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4
Creating a large scale explosion using FumeFx

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(3 Votes)
| 32904 Views
| 0 Comments
| Comments 0
Date Added: 11th April 2014
Software used:

The Simulation sub-tab

You'll need to change the following parameters in the Simulation sub-tab:

o Simulation sub-tab parameters:
? Solver: Conjugate Solver (Architectural Solver has not yet been included in FumeFX)
? Quality: 9
? Maximum Iteration: 120
? CFL Condition: 5.0
? Maximum Simulation Steps: 1.0
? Advection Stride: 2.5 (produces smaller curls)
? Time Scale: 0.85
o System Simulation sub-tab parameters
? Gravity: 1.0
? Vorticity: 1.0
o Turbulence Noise
? Scale: 1.0
? Frame: 12.0
? Details: 5.0
? Offset: 0.0
o Blocking Sides system
? X Axis = NONE
? Y Axis = NONE
? Z Axis = -Z Axis.

Now let's move towards the Fuel sub-tab from the Simulation tab. This is one of the most important tabs.
? Fuel Buoyancy: -0.1
? Ignition Temperature: 100.0
? Burn Rate: 5.0
? Burn Rate Variation: 0.5
? Heat Production: 10.0
? Expansion: 3.0
? Fuel create smoke: CHECK BOX ON
? Smoke Density: 5.0 (much denser smoke)

1859_tid_5.jpg
 
Some of the settings to change in the Simulation tab

The Render tab

Let's move to the Render Tab ? we don't want any extra details like Fluid Mapping and Wavelet turbulence. Again, the Render tab contains a set of main sub-tabs. Here, I'll note the settings for the tabs we'll be working in.

o Rendering Parameters
? Step Size: 5.0%
o Fire
? Fire Color: 0.6
? Fire Opacity: 1.0
? Check the screenshot below for the shader settings
o Smoke
? Ambient Color: R=26, G=26, B=26
? Opacity: 22.0
? Check the screenshot below for the shader settings
o Smoke Shader Values and RGB Colors
? Key 1: Position (0.00) R=7, G=3, B=3
? Key 2: Position (48.38) R=137, G=120, B=120
? Key 3: Position (100.00) R=27, G=27, B=27
o Fire Shader Values and RGB Colors
? Key 0: Position (0.00) R=58, G=21, B=3
? Key 5: Position (2.10) R=255, G=108, B=0
? Key 1: Position (4.57) R= 1, G=0, B=0
? Key 3: Position (7.43) R=144, G=76, B=3
? Key 2: Position (9.33) R=34, G=11, B=0
? Key 4: Position (52.00) R=0, G=0, B=0
? Key 1: Position (100.00) R=0, G=0, B=0

1859_tid_6.jpg
 
The settings used in the Rendering Parameters tab




< previous page continued on next page >

 
1 | 2 | 3 | 4
Related Tutorials

Making Of 'Fumes FX'

by Shishir Ambastha
published on 2009-12-09

Keywords: scene, fire, explosion, fume,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (3)
Comments 2 Views 72834

Making Of 'Transformers Deathblow'

by Alon Chou
published on 2009-12-09

Keywords: character, robot, scene, explosion,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (9)
Comments 0 Views 66624

Making of 'Red Baron'

by Ajdin Durakovic
published on 2010-05-27

Keywords: vehicle, aircraft, plane, explosion,

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (5)
Comments 0 Views 98537

Creating small scale fire and smoke with the help of FumeFX

by Vikrant J Dalal
published on 2014-02-24

Keywords: Fire, Smoke, VFX, FumeFX, After Effects

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (23)
Comments 13 Views 95884
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment