Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Modeling an umbrella

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(5 Votes)
| 84452 Views
| 1 Comments
| Comments 1
Date Added: 18th November 2013

Moving the Red Pins

Turn off the simulation for a moment and check how the material lies. Then turn on the simulation again and move the Red Pins situated at the greatest distance from the center (as shown in the image) downwards and toward the center.

1807_tid_6.jpg
Draping the material

Marvelous Designer simulation

Later mark the umbrella and change the physical properties as described below. The most important parameter is Pressure, which controls the tightness of the umbrella. Adjust this function as you wish.

1807_tid_7.jpg
Parameters on the umbrella

Particles

Start the simulation with a standard Particle Distance of 20.0 and edit the Red Pins until you get a similar effect. I end here with a Particle Distance of 15.

1807_tid_8.jpg
Adjusting particle distances


Particle adjustments

To make the final stimulation, change the Particle Distance to 4.0.

1807_tid_9.jpg
Making small adjustments to the Particle Distance

Exporting

Now you should Export and save the umbrella in an OBJ format.

1807_tid_10.jpg
Settings to use when exporting your file as an OBJ





< previous page continued on next page >

 
1 | 2 | 3
Related Tutorials

Marvelous Dress in iClone

by Chuck Chen
published on 2016-06-21

Keywords: iClone, Marvelous designer, cloth, character, creator

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (7)
Comments 0 Views 5848

Matte-painting in Blender

by Carlos Mazon
published on 2014-11-10

Keywords: Arch-viz, matte-painting, Blender, scene, Photoshop

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (12)
Comments 2 Views 23141

The Making of Dioptase Colony - Power Diving

by Tamas Medve
published on 2014-04-11

Keywords: Arch-viz, Making of, City, Scene, Sci-fi

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (20)
Comments 1 Views 54181

Beginner's Guide to 3ds Max - 08: Materials, Procedural Textures and Texture Maps

by Isaac Oster
published on 2013-06-10

Keywords: beginners, fundamentals, 3ds max, texturing, materials,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (13)
Comments 2 Views 36322
Readers Comments (Newest on Top)
avatar
Telespallalex on Mon, 28 April 2014 2:15pm
Hi, I'm tring to modeling your umbrella, but I can't add more than one pin on the garment. Why? I've tried using the W shortcut, like in the tutorials on the marvelous designer site, and I've looked for the add pin command in the menu, but it just wasn't there. Any idea? Thank you.
Add Your Comment