Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3
Making Of 'HEMTT-M1075'

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(31 Votes)
| 93214 Views
| 1 Comments
| Comments 1
Date Added: 6th November 2013

Step 4: Finish the modeling

Finally, I finished modeling the front of the vehicle. All parts of the vehicle were modeled to be as accurate as possible according to the photo references I have collected.

It is important to model your vehicle to scale, in real world units, so you can make sure you are modeling things accurately and to the correct proportions. For example, you know a footstep is about 6" long or you can go out and measure a windshield wiper on a semi truck to make sure you are modeling your windows at the right size. You can then figure out the size of uncommon parts by measuring against the familiar parts and comparing them in your reference photos.

1802_tid_4a.jpg
1802_tid_4b.jpg
1802_tid_4c.jpg
1802_tid_4d.jpg
These images show the occlusion and wireframe renders of the entire vehicle

Step 5: Creating Materials

At this stage, I started applying basic materials to my model. I didn't want to UV this vehicle as I had already spent a lot of time completing the model, so I decided I would texture my vehicle in 2D in Photoshop as a part of the final render composite.

To create the materials, I used the mental ray mia_material_x materials. If you click on presets you can choose from a list of different material options that you can adjust to your personal preferences. For example, choose the glass preset for the windows or rubber for the tires, etc?

1802_tid_5.jpg
This image demonstrates the mia_material_x_ presets


Step 6: Lighting

For the lighting setup, I usually just use the Physical Sun and Sky in mental ray. It's really simple to use and gives a subtle, but realistic, feel to your renders. I like to add 1 Secondary Diffuse Bounce to Final Gather to give the lighting a little more color bounce in the render.

I rendered out the final passes with a linear workflow, which is a bit complicated to set up, but it really gives a vivid, photorealistic quality to your renders. I suggest looking up how to do this in mental ray if you are interested in creating photorealistic renders with the mia_material_x materials. I followed a step by step tutorial on how to set this up properly, and you can find how to do this by doing a basic internet search for 'rendering with a linear workflow Maya.'

1802_tid_6.jpg
Here you can see the Physical Sun and Sky settings with Final Gather Secondary Diffuse Bounce





< previous page continued on next page >

 
1 | 2 | 3
Related Tutorials

Making Of "Scorpion Patrol" - using 3DTotal Textures

by Hakan Hançer
published on 2011-10-19

Keywords: vehicle, droid, military, army, total textures,

rating star fullrating star fullrating star fullrating star fullrating star half (49)
Comments 2 Views 184443

Create moody fantasy concepts in Photoshop

by Massimo Porcella
published on 2014-09-15

Keywords: Photoshop, Scene, Mood

rating star fullrating star fullrating star fullrating star fullrating star half (4)
Comments 1 Views 15229

Caricature digital painting of Dwight Schrute

by Jason Seiler
published on 2014-10-29

Keywords: Photoshop, Dwight Schrute, Caricature

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 10294

Maxwell Tutorial

by Dave Davidson
published on 2009-06-16

Keywords: vehicle, truck, fire, texturing,

rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 0 Views 80120
Readers Comments (Newest on Top)
avatar
Alain on Wed, 28 January 2015 6:58am
Wow I've never seen anyone composite and image that way. The final image looks great! Thank you for sharing.
Add Your Comment..