Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1
Maya and mental ray SSS: Part 01

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(1 Votes)
| 8861 Views
| 0 Comments
| Comments 0
Date Added: 26th August 2013
Software used:
Keywords:
1777_tid_main.jpg

This tutorial will teach you advanced techniques that you can use to create a shader network for rendering human skin with Maya and mental ray.


Introduction

This is part one of a two part tutorial that shows, in detail, how to set up a human skin shader in Maya with mental ray. All the files, including the Maya scene files, shaders and textures are available for FREE here.

The shader network we build here will have wavelength dependent scatter to make human skin red color bleed. By allowing the red channel of Subsurface Scatter to be much stronger and scatter deeper, the resulting renders have red edges on the shadow and thin, back-lit areas.

This is for Maya 2012 and earlier because the newer Maya 2013 they have included this feature in misss_fast_shader2 phenomenon as RGB breakouts in front and back radius. Still it is good to know why we tint the radius and how to break SSS out into render passes.

Big thanks and all credit to the free head scan from Lee Perry-Smith at Infinite-Realities. This guy is on it!

1777_tid_1.jpg 1777_tid_2.jpg
1777_tid_3.jpg 1777_tid_4.jpg

Video

 
1
Related Tutorials

Maya modeling: Arms

by Jahirul Amin
published on 2013-09-30

Keywords: character, human, anatomy, arms,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (21)
Comments 1 Views 99677

Maya modeling: Modeling the torso

by Jahirul Amin
published on 2013-08-22

Keywords: character, human, torso, modeling,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (37)
Comments 5 Views 129928

Craft the perfect caricature

by Jesus Rodriguez Martin
published on 2015-08-05

Keywords: character, caricature, bob hoskins,

Go to tutorial
rating star nonerating star nonerating star nonerating star nonerating star none (0)
Comments 1 Views 7000

Beginner's Guide to 3ds Max - Chapter 11

by Isaac Oster
published on 2013-08-19

Keywords: beginners, fundamentals, 3ds max, rigging, skinning,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (12)
Comments 1 Views 34174
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment