Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4 | 5 | 6
Project Overview: Plymouth 1971 Cuda Hemi

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(28 Votes)
| 105379 Views
| 2 Comments
| Comments 2
Date Added: 9th July 2013
Software used:
Keywords:

Rendering

I made a lot of test renders before reaching the final render. For this I used V-Ray RT, which is a very useful test rendering engine because it gives you a fast render and allows you to see everything and change anything. I started off using low values in the render properties and once I'd checked everything was okay, I increased the values.

1748_tid_fig_19.jpg
Final render properties

I'd also recommend that you use Render Elements, as it's a powerful tool in your hands!

1748_tid_fig_20.jpg
Render Element settings


Post-production

Photoshop was the program that I used to merge all of my render elements and composite the final image.

1748_tid_fig_22.jpg
Compositing progress in Photoshop

1748_tid_fig_23.jpg
Applying Hue/Saturation

The next step was to add some car headlights. Creating headlights in Photoshop is very easy. I started by making an elliptical shape selection.

1748_tid_fig_24.jpg
Elliptical shape selection





< previous page continued on next page >

 
1 | 2 | 3 | 4 | 5 | 6
Related Tutorials

Rolls Royce Tutorial

by Khaled Alkayed
published on 2015-07-20

Keywords: Khaled Alkayed, Rolls Royce, vehicle, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (30)
Comments 0 Views 15382

Modeling and Rendering a Vespa in Blender

by Filippo Veniero
published on 2013-07-02

Keywords: vehicle, vespa, scooter,

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (15)
Comments 4 Views 101040

Create a sci-fi car in 3ds Max - Part 1

by Tamas Gyerman
published on 2016-02-11

Keywords: 3ds Max, CINEMA 4D, Photoshop, car, sci-fi

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (6)
Comments 0 Views 7255

Lykan Hypersport – a 3D workflow

by Sylvain Klein
published on 2015-10-14

Keywords: Sylvain Klein, Maya, car, Lykan, making of

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star full (5)
Comments 0 Views 9987
Readers Comments (Newest on Top)
avatar
Phadron on Thu, 09 January 2014 7:26pm
missing Light Cache parameters... pls why su-pixelmapping active? tnx! well done!
avatar
Ray on Fri, 29 November 2013 7:04pm
Very nice work. Not the best you say but for me it looks very good
Add Your Comment