Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1 | 2 | 3 | 4
Project Overview: The Girl with the Plastic Flower

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star half
(8 Votes)
| 52970 Views
| 0 Comments
| Comments 0
Date Added: 11th June 2013
Software used:
Keywords:

For the helmet, I just used a Diffuse and for everything else I used procedural textures in modo. I exported two or three sub-divisions lower than the highest, and just the hair was decimated (Fig.08).

1733_tid_fig08.jpg
Fig. 08

The render setup was really simple, just a background plane with a gradient. For the lighting I used an HDRI image from the Studio Environment Set 1, from 9B Studios, and no other lights. I played around with it to choose the right one (Fig.09).

1733_tid_fig09.jpg
Fig.09


For the body I used the default modo skin shader with a few tweaks. The other shaders were made from the default material.

I rendered a few passes, to use later on, for the final compositing and color corrections in Photoshop. These were: Final Color, Ambient Occlusion, Material ID and Depth passes (Fig.10).

1733_tid_fig10.jpg
Fig.10

In Photoshop I played a lot with the Curves and washed out the colors for an even more vintage look. I made a ton of different variations for the colors and contrast, and choosing the right one was the hardest part of making the image. Hopefully I made the right choice (Fig.11).

1733_tid_fig11.jpg
Fig. 11

It was really fun making this image. I hope you like it and thanks for reading. If you have any questions, or just want to say hi, feel free to contact me at: mnikoloff@gmail.com




< previous page
 
1 | 2 | 3 | 4
Related Tutorials

Morph, Sculpt & Create 3D Characters with Reallusion Character Creator & ZBrush

by M. D. McCallum
published on 2016-04-07

Keywords: iClone 6, 3DXchange 6, Character Creator 1.4, ZBrush, iClone

Go to tutorial
rating star fullrating star fullrating star fullrating star halfrating star none (10)
Comments 0 Views 2205

Create cool characters

by Aekkarat Sumutchaya
published on 2016-02-25

Keywords: Photoshop, character, video, Aekkarat Sumutchaya

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (3)
Comments 0 Views 4057

Master MODO portraits: Lighting, render outputs and post work

by Bert Heynderickx (aka Alberto Ezzy)
published on 2014-12-12

Keywords: MODO, AMD, Character, Female, Tutorial

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star half (10)
Comments 1 Views 28200

New and Exciting Features of V-Ray 3.0

by Paul Hatton
published on 2015-06-25

Keywords: render, vray, masks, paul hatton,

Go to tutorial
rating star fullrating star fullrating star fullrating star fullrating star none (5)
Comments 0 Views 11405
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment