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Digital Art Masters: V7 - Sample Making Of 'Tao - The Ancient One'

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Date Added: 7th June 2013
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This gives me a lot to play with when I'm developing the look and feel of aspects such as lighting, reflection, color, skin translucency and even texture. As long as I have my alpha channel from ZBrush I'm able to do whatever I want to the background and sometimes this can lead to interesting developments in the overall piece. I also like adding some texture images and I'm constantly either photographing or downloading interesting textures like moss or rust. These can create some interesting noise and artefacts across the character and the image as a whole (Fig.07).

1731_tid_andrew baker_fig08.jpg
Fig.07


This technique came in particularly handy for this image. I used it extensively to create the worn and old feel of the piece.

1731_tid_andrew baker_TAO.jpg

It is a huge honour to be a part of this amazing publication of incredibly talented artists. I hope what I have shared has been helpful and I look forward to sharing more work in the future.



Related links

To see more by Andrew Baker, check out Prime - The Definitive Digital Art Collection and Digital Art Masters: Volume 7



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