Keep up-to-date with Free tutorials!!


Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more


Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

submit tutorial
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 ... Last
Cartoon Critters: How to Stylize and Create Animals - Armadillo

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(45 Votes)
| Comments 5
Date Added: 17th May 2013
Software used:

Repeat the procedure for the rear paws. Make a nice and round belly using the Clay brush. Also add folds at the places where the skin is compressed. At this stage we have blocked the main form. We will now start detailing (Fig.23).


Subdivide the geometry once more and keep refining the details (Fig.24). Try to put the maximum detail that each subdivision allows and only subdivide it when the mesh does not have enough resolution to support more detail. At this subdivision level, using the Clay and Move brushes, I have added some more skin folds, knuckles on the fingers and a clearer shape to the snout and lips. I have also marked the limit of the shell that covers the head.


Subdivide the body once more. In order to create the tail rings, hold Ctrl and change the mask selection mode to Rect (Fig.25). Still holding Ctrl, click on the brush alpha and select the "Alpha 27" from the list (rectangular gradient). Holding Ctrl go to the Alpha menu and press Rotate to rotate the gradient 90 degrees clockwise.


Now, when you create a mask, you will create a rectangular gradient. Make sure you are on a side view. Mask the base of the tail and invert the mask selection (Press Crtl and click on the background). Press Ctrl + Alt to subtract to the mask and mask all the rings of the tail. From the Tool menu, under Deformation, increase the Inflat slider to 8 and then the rings will be created. You can then discard the mask (Fig.26).


Subdivide the body twice more (you should have a total of six subdivision levels). Smooth the tail rings, add a bit of volume to the edge and use the Pinch brush to sharpen the ring's edges (Fig.27). Start sharpening all the details using the mPolish and Pinch brushes. Notice how I have refined the head shell by using the Pinch brush at the borders.


< previous page continued on next page >

1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 ... Last
Related Tutorials

Render stylized characters

by Aekkarat Sumutchaya
published on 2016-11-02

Keywords: Aekkarat Sumutchaya, girl, hair, character, photoshop

rating star fullrating star fullrating star fullrating star halfrating star none (2)
Comments 0 Views 2488

Making a mythological character

by George Manolache
published on 2016-07-27

Keywords: George Manolache, character, medusa, making of, ZBrush

rating star fullrating star fullrating star fullrating star fullrating star half (14)
Comments 0 Views 11946

Steve the Space Explorer

by Morten Jaeger
published on 2016-09-02

Keywords: Morten Jaeger, Maya, making of, cartoon

rating star fullrating star fullrating star fullrating star nonerating star none (2)
Comments 0 Views 3866

Craft alien ZBrush sculpts

by Jia Hao
published on 2016-08-24

Keywords: Alien, creature, insect, zbrush, photoshop, keyshot

rating star fullrating star fullrating star fullrating star fullrating star full (1)
Comments 0 Views 3442
Readers Comments (Newest on Top)
Birritas333 on Sun, 18 August 2013 4:41am
Thanks for this magnifique tutorial
Joao M on Tue, 04 June 2013 8:30pm
Thank for this tutorial. Simply amazing. Very complete and very well done.
Miguel on Tue, 04 June 2013 3:34pm
Congratulations man, great job. And thanks for the effort to make this understandable for those less skilled like myself Thanks again
Carlos on Sat, 18 May 2013 2:43pm
pt: o melhor tut que j� vi aqui. Muitos parabens pelo bom trabalho. en: that the best tut ever seen here. Many congratulations for the good job.
Filipe Patrocinio on Fri, 17 May 2013 10:38am
Such a great tutorial. And to see the pipeline of your amazing work.
Add Your Comment..